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Early Code

Pen and paper dragon masters


My interest in programming started when i was about 15 years old. My sister and I were sitting with pen and paper making our own game inspired by Runescape, Pokémon,  and Champions: Return to arms. We wanted to make our own rules and we started designing Dragon Masters. As it was all on paper, we had to do a lot of calculations. This was great training for head calculations but the more complexity we added, the longer it would take to play through one encounter. We realized that if we were able to program, we could let the computer do all the calculations in the blink of an eye and even add other features that were too time consuming to do before.
Thus my interest in programming was born!

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Random number generator


My first program was a random number generator, we had just learned about "if statements" and I was eager to test out what I could do with them. Our task was to make a simple program to show we understood how to use them, so I went with a random number generator that gave you one of 2 sentences depending on what number it rolled. When I had finished the task I decided to expand on it and make more options and nest it in a second layer. First it would check what type of drop you got between 5 options, where one of them was nothing, the others were types of loot like gold, potions, gear or a rare elemental stone, the second roll would then decide the quality of the drop. Although it was simple and could have been coded better, I was proud of it, and it just confirmed that I wanted to be a programmer for 2 reasons.
- I had loads of fun creating it.
- The only limit to what you can do is your imagination.

 

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